“Relative” process work

I built the scene by using a isometric grid as a guide to create my buildings, and constantly referencing my home page to keep the style and composition consistent.

 

After the scene was created I made 4 loops of separate buildings so that they will have a textured cell look to them. I can then make them move up and down in Ae.

 

Annotation 2019-05-20 224051.jpg

 

 

Relative.gif

I create a comp full of these buildings moving up and down and then add the background in Ae and mask the buildings to fit the scene

 

buildings_00024.png

 

buildings_00023.png

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